SPIES VS SLEEP

Well, the comic strip wasn't up as promised, and I apologise for that. The problem was that I didn't anticipate the jet lag that followed my trip abroad, leading to a lack in productivity.

Despite my bodies attempts to sabotage me, chapter 14 is up and 15 will be up next week as promised.
I'm both happy and disappointed in this chapter; namely I am disappointed with the artwork in the first half (when I was exhausted pre-holiday) but after the half way mark I started getting into my work a little more.
This chapter is one I've been looking forward to, mainly because it's kind of a tipping point in the series. Until now the series has been following a status-quo; characters visit town, Ryulong attack, fight them off. But this chapter begins a four chapter arc that essentially starts the story off, so we can actually get to some plot development.

The new comic strips and Chapter 15 will be up on schedule, even if I have to sacrifice my sleep hours.
THIS SHIT IS HAPPENING!

I would even be willing to sacrifice Splinter Cell time!
Speaking of which, I'll be uploading a full review of Splinter Cell Blacklist once I've finished the story and tried some of the multiplayer.
I will say that so far this is the best Splinter Cell yet, hands down. It doesn't have the depth to the stealth that the classic games had, but it traded the stealth mechanics for fun. Even if you're not a fan of Splinter Cell or stealth games in general, you'll find this game both intuitive and easy to adapt too. Especially when the game give you the freedom to choose how you play. Wether you're sneaking without disturbing anyone in classic Splinter Cell style, taking them out non-lethally Batman style, stabbing them in the dark like Riddick or blowing them away in traditional shooter style.

Speaking of reviews, I wasn't happy with the ones that I did in bulk. The ones from now on will be more in-depth, as I get used to the format a little more.

 

GETTING INTO THE GROOVE

style="font-family: proxima-nova, 'Helvetica Neue', Helvetica, Arial, sans-serif; letter-spacing: normal; line-height: 23.50694465637207px;">I'm back, with good and bad news!

First thing's first, no Raiden Legacy this week.
I know I promised to have it ready, but work has gotten in the way of my releasing it on time. The whole chapter is about 95% done, but it's 5% that I don't want to rush.
So chapter 14 will be released next Monday, with chapter 15 being released the following Monday.
I've been releasing chapters late in the past, which bothers me. So from now on, chapters will be released at 9am GMT. This may change if I have an early shift on a Monday, in which case the chapters will be released at 8am or 7am. Either way it's early Monday morning.

Also the video project I had planned has hit a snag, so we've had to push production back.
It'll be released eventually, but I will have to deal with issues like this, especially with something I'm not familiar with.
I've been kind of douchey about this secret thing, but I can at least say that it involves Chris, is animated and is movie related.

Good news however is that the comic strips are coming back on Fridays, so the first will be on the 23rd. This will be weekly rather than Bi-weekly, meaning more content on the site more frequently!

Been feeling pretty good about myself over the holidays, and I came back eager to to get back to work. I've pretty much been working non-stop since January, so it's been good to get some head space.
It's the first time that I've been feeling really good about my art; before now I've just had a feeling that it was fine, but now I'm honestly happy with what I'm producing.
Probably because I've been reviewing the old chapters and I have something more crappy to compare it too.

Finally, I'll be trying to do a little more for the site, updating certain things and changing others to make the site a little more professional.

So with a lot of work to do I better get back to it.